In the previous part you ended your journey in a small settlement with a water tower. As there is nothing else to do in the settlement, let's continue exploring the island. Head back the way you came, cross the wooden bridge and follow the path straight forward. (Follow the path on the right of the small pond.) Between the mountains the path forks. This fork has a signpost, giving the choice between a nice view and eternal rest.
Go in the direction indicated by the sign as Eternal Rest (to the right). After 30 meters or so, you'll see what looks like a door in the rock covered by some vegetation. Walk to the door and walk into the tunnel until you come at a fork in the path. To the left leads downwards and to the right leads further upwards.
Go to the left. You end up at a underground dock. To the left of the dock is a stairway in case you need to get back here. Jump into the water and swim to the left. Swim in the direction of the ship that's anchored here. Swim to the left of the ship. Behind the ship is a low piece of rock. Get back on land via the left side of it. Walk the plank leading to the ship.
You're standing on the front deck of the ship. Walk to the backside. Behind the mast is a rope ladder you can climb. Climb up and when you reach the end of the ropeladder, climb the mast even further until you've reached the top. Walk carefully over the wooden beam. At the end, turn right and walk over the rope to the cave. At the back of the cave are some mining tools and an opening in the rock wall. It's too narrow to squeeze through, but you can see through it another journey cloth and four colors: yellow, blue, green and red. No way to get there from here, so head back to the ship.
Now, you could walk the ropes, beam and rope ladder again to get back down at the ship's deck, BUT... This is URU, your avatar can survive a jump straight to down below. The goal is to get on the back side of the ship. From there you can jump on another rocky plateau next to the ship. Walk into the cave and at the end of it, jump into the water. Swim to the right. Do not leave the cave, but instead swim towards the dock just inside the cave. Climb on the dock. All sorts of goods are left here: crates, sacs, barrels, bottles and even a catapult.
Jump back into the water and swim towards the area with the ship and from there to the first area with the docks. Climb the dock and head back into the tunnel leading upwards. At the fork, turn left and continue the path upwards. You enter a room with a door on the opposite side. Walk to the door and exit the room. You're on a balcony overlooking the area with the small settlement. To your right is some cooking equipment. Go to the left. After a few meters, you see a door on your left. Enter the room. Nothing to do here, so continue your journey through the tunnel on the opposite side of the room. At the end of the tunnel you arrive in another room. Same here, walk through the door on the opposite side of the room. You're now back at the same balcony as where you started.
Turn around to the right and climb the ladder. Walk to the door you see in front of you. Follow the tunnel until you reach a fork. Turn right and head into another room with a door. Walk to the door and exit the room. Another balcony, also overlooking the area of the settlement. Nothing to do here, so turn around, back into the room and back to the last fork in the path. Once there, take the path leading upwards. You're entering a round empty room. To the left is an opening. Follow the path behind the opening. It leads to the fifth journey cloth. Touch it and turn around. Walk a few meters back to the round room. On your left is a ladder going up. Climb the ladder. You enter a small room with another ladder. Walk to it and climb the ladder.
You are back outside. Enjoy the view for a moment and follow the path going down. A broken cart stands abandoned next to a fork. Take the path to the right, going up. You come across a river, walk alongside the river to the left. At the fork turn left (to the right leads to a closed gate.) Follow the path until you hit another fork. To the right leads again to another closed door. So, turn left, follow the path until you see a tunnel in the rock wall. Walk through the tunnel and you'll end up near the church.
Enter the church and walk to the back side. Read the book on the table. It tells about the history of the island, why nobody is around anymore and that treasures were hidden by someone who was burried in a monument near the church. Walk outside, around the church. At the back side you'll see a larger structure with a door on the front side and a strone decoration of a knight on the left and right side of the monument. Walk to the right side of the monument. Touch the stone plaque on the left side. (The stone is a bit darker here.) The door on the front will open. Enter the monument.
Walk down the stairs and turn right. Walk down the stairs and you end up in a room with a wooden tomb. Turn right and walk into the tunnel. At the first fork go straight forward. (Left leads to a nice viewpoint though.) At the next fork, turn left. Walk towards the closed gate. Next to the gate is a button. Press it and the gate opens. However, as with almost all doors here, they close after some time again. Turn around and follow the other path. (Back at the fork, go straight forward.) At the end of the tunnel climb down the ladder. Follow the tunnel to the end. Climb down the ladder, turn left and follow the tunnel. At the end, turn left and walk down the ladder. Once down, head for the gate. Walk through the gate and between the rocks until you're back at the area with the pond and settlement.
Follow the path to the right until you reach the signpost. Turn right and follow the path in the direction of Eternal Rest. After a while you get to the fork with the broken cart. Follow the path to the left. At the next fork turn left. Next fork also left, through the tunnel until you're almost at the church. What you're looking for is a hidden passageway. It is just past where the path is the narrowest. Walk between the bushes and the large rock to get onto the hidden path. Follow it and after a while you'll see 5 colored buttons on the wall. Past the buttons is a large wooden door in the rock wall.
You need to press the buttons in the order that they were, as seen through the opening in the rock wall near the fishing boat. So press the folowing buttons: yellow, blue, green and red. The wooden door is now lowering. When you can walk over it, walk through the dooropening. Walk down the round stairs. You end up in the room behind the crack in the wall near the ship in the cave. The sixth journey cloth is on the edge of a large hole in the floor. Just in front of the cloth is a ledge. Walk on that ledge to touch the cloth. Now turn around and walk into the water below you. You can go in two directions from here: a tunnel with a narrow opening and a tunnel with a wide opening. The narrow tunnel is the shortest route. If you follow the narrow tunnel, at some point you'll be back where the dock with the catapult is. Swim out of the cave, towards the sandy beach you'll see on your right
When you're on the beach, head for the wooden building. It's a storage room of some kind. But there is nothing to do there, so walk past the building to the path going down to a lake. The rowboat cannot be used, unfortunately. Walk into the lake and swim towards the last group of duckweed in the left bay. When you get closer, you'll see an opening in the rock that you can swim through. Once inside, turn right. At the end is the seventh journey cloth. Swim towards it and touch it.
Swim back out of the cave and back to the rowboat. Walk the path going up, turn right and follow the path in the opposite direction of the storage hut. Follow the path all the way to the end (the settlement with the water tower). On your way there, you'll also pass by a pier on your right. You'll get back there later.
Near the church was a door you could not open before. Now that all 7 cloths have been touched, the door will open. So lets go back there. Head for the signpost past the small pond and follow the path to Eternal Rest, up the mountain. Take the left path at the fork with the broken cart. Take the left path at the next fork and the right path at the fork after that.
Now, if you press the button next to the door, the door will open. Walk forward and enter the room with a green sphere in it. Notice that there are D'ni numbers on the green sphere. Some of them are in red. Write these down: 2, 5, 8 and 11. These numbers are needed when you want to access one of the other Ages, Alabaster if I remember correctly. Behind the green sphere is a large painting on the wall of a place that is the location of the next episode of Elodea.
Leave the cave. Follow the path, at the first fork take the left path. At the next fork the right path and at the third fork the right path. At the signpost go left, back to the settlement. Once there, take the path on the left side of the settlement along the lake. Walk past the rowboat and past the first fork. Go left at the second fork.
Walk the pier all the way to the end. At the right side is a red sign, warning you about the currents in the water here. On the left side is a large wooden pole with thick rope around it. The top of the pole has a part that can be clicked. So click on it and watch the pier extend. As soon as you can walk over it, follow the extended pier as it will lower again after a short while. Once you've reached the rocks in front of the waterfalls, turn left. Do a running jump to the other side. You won't make it, but with another jump you can get on the rock. Walk into the waterfall. You'll want to switch to first person view with F1, if you are not already in first person view, because right behind the waterfall is a rock blocking your way unless you jump over it. Jump over the rocks and turn right. On the other side of the room is a pedestal with a book on it. It's the linking book to the next episode of this Age: 'Elodeas Unterwelt'
* End of Part 3 *